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Patrioteer by Speedslide
Patrioteer
Real Name: Diane Komaki

Codename: the Patrioteer

Nicknames: None

Occupations: Unknown

Legal Status: Vigilante

Identity: Public

Nationality: USA/Japan

Home Town: Unknown

Born: January 18, 1914

Marital Status: Single

Sexual Orientation: Heterosexual

Known Relatives: Professor Komaki (adoptive father)

Group Affiliation: Victory Society

Base of Operations: Washington, D.C., Columbia, USA

First Appearance: TBA

Known Superhuman Powers: Her powers born through a combination of science and divine intervention, Diane exhibits:

- Superhuman strength, speed and durability
- Enhanced vision and hearing
- Limited temporary transmutation of matter
- Flight
- Energy beams

Weaknesses: As a "living symbol" of the "spiritual strength" of America, Diane loses power when confronted with individuals or groups that harbor any sort of hatred for her adopted nation. This only affects her superhuman powers though, which means that she's merely as "weak as a normal human being".

Abilities/Special Skills: Decent hand-to-hand fighter.

Languages: Speaks English fluently.

Weapons/Equipment: None.

Personality: A shining beacon of optimism and love for her adopted country.

Personal Interests: Enjoys working with her father on his inventions and has been known to appear at social gatherings to boost the morale of American soldiers in foreign nations.

History: In March 1941, Diane's adoptive father Professor Komaki, an eccentric inventor, had perfected a device with which he theorized he could "talk to spirits". Diane volunteered to test the device. Everything seemed to be going alright until a sudden power surge caused the machine to explode. The professor dug his daughter out of the rubble and was astonished that she had survived.

Per her own story, his machine had worked a little too well, opening a gateway to the spiritual world... Which, as crammed with energy as it was, caused the machine to overload. The spirits in question that had saved her from the explosion? Uncle Sam and Columbia. No, really.

Naturally, people laughed at her story, some of the skeptics, some of them tainted by racial prejudices towards Diane's father. The only proof that any sort of divine intervention had taken place was that Diane now possessed powers beyond those of mortal men...

Diane Komaki, the original Patrioteer, has not been seen since the end of World War 2, save for a brief interaction with the Victory Society in 1946 and 1954. Her current whereabouts are unknown...

---

My nod to Miss America (both DC's AND Marvel's), Liberty Belle... Frankly, every female patriotic heroine (Took a few costume elments from Wonder Woman into the mix as well) I could think off.

The Patrioteer (c) :iconspeedslide:
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Patrioteer WIP Design by Speedslide
Patrioteer WIP Design
Consider it an obsession, but whenever I base a character on a flag, I want to get every detail right. So when working with the US flag of the WW2 era, it HAS to have 13 stripes and 48 stars or I will go berserk.

The chest symbol really sits well with me though (it's essentially a cross between a bald eagle and a flaming torch)

But go ahead, let me know if you have thoughts about the design. I'm currently considering (and remaking for a better, more official design):

- Losing the hood.
- The glasses stays!
- The cape and the skirt needs some tinkering.
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Maritime Man by Speedslide
Maritime Man
Real Name: Adolphus Mueller

Codename: Maritime Man

Nicknames: Sea-Legs

Occupations: Unknown

Legal Status: Vigilante

Identity: Public

Nationality: USA

Home Town: St. Louis, Missouri, USA

Born: July 18, 1913

Marital Status: Single

Sexual Orientation: Unknown

Known Relatives: Unknown

Group Affiliation: Victory Society

Base of Operations: Zehner, Saskatchewan, Canada

First Appearance: TBA

Known Superhuman Powers: As a liminal being (half-human, half-fish person) Adolphus is naturally gifted:

- The ability to breathe and draw oxygen directly from the water.
- Easily adaptable to deep sea pressure.
- Resistance to cold temperatures.
- Superhuman strength and swimming speed.

Weaknesses: While his half-human, half-fish people heritage has given him the ability to breathe both air and water, there is a bit of a genetic disadvantage to it. He can't breathe in saltwater, thus having to "hold his breath" to avoid poisoning himself with high saltine levels. While on land, he has to drink vast amounts of liquid to avoid dehydrating. Naturally, he's not a fan of extreme heat.

Abilities/Special Skills: Excellent water polo player.

Languages: Speaks English fluently.

Weapons/Equipment: Sometimes sports a knife.

Personality: Aloof with a bit of a temperament. He generally avoids humans as they tend to shun him for his appearance. He's not incapable of being friendly though, as he's on amiable terms with Eagle <da:thumb id="451324294"> and the entire Bluebeak platoon.

Personal Interests: Enjoys a stroll on the beaches once in a while, in spite of his perceived prejudices against "land dwellers."

History: Not much is known about Adolphus background, but he has confirmed that he's the son of a human woman and a "merman." (He notably squinted at the choice of wording but nevertheless nodded) He refuses to divulge any more.

He was first spotted in April 1939, violently attacking any freighters crossing his path. Always toeing the line between crime and law, he still assisted the Victory Society briefly in 1946. Once WW2 was over, he grew more tolerable of humans, growing wiser with age.

He also became one of the founding members of the Earth League in 1960.

He passed away on February 1, 2005, aged 87.

---

Yeah yeah. My answer to Aquaman, Namor, Neptune Perkins, Barry Kuda... There were many of their kind around in the Golden Age.

Trust me, he's less of a jerk than Namor.
Also, he's not part of any royal family.

Maritime Man (c) :iconspeedslide:
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The Jet Pack by Speedslide
The Jet Pack
:bulletred:THE JET PACK (Also called "The Space Summit" by Jetman, but it never caught on):bulletred:

---

Real Name:
Tristram Wallace

Codename: Jetman

Nicknames: Mr. Jet-Setter

Occupations: Aircraft technician and mechanical engineer

Legal Status: Officially sanctioned by the US government

Identity: Public

Nationality: USA

Home Town: Mammoth, Utah, USA

Born: August 13, 1909

Marital Status: Married

Sexual Orientation: Heterosexual

Known Relatives: Violet Eggen-Wallace (wife)

Group Affiliation: Victory Society, the Jet Pack

Base of Operations: New York City, New York, USA

First Appearance: TBA

Known Superhuman Powers: None

Weaknesses:

- The Aerial Wing (pictured) is incredibly heavy and works best when the person flying it is already in the air. A ground-to-air start is out of the question, and throwing himself from a high enough building or mountain leaves absolutely no room for error. Not mention that the jetpack roars loudly. The only way to just wear the jetpack safely is with the protection suit. (pictured) Also, the fuel only lasts for at most half an hour of sustained flight.

- The ray gun is a formidable weapon, but it does have it's limitations. For one thing, the heat ray that it emits has to be turned off in-between blasts or the gun will overheat and melt itself. And the higher the temperature (ranging from heat-and-light comparable to a laser pointer all the way up to scorching white laser fire) the more energy it burns until it has to be recharged. Also, it needs focus to have any real effect, so you can only really 'punch' a hole through something if you focus the ray to a very small point.

Abilities/Special Skills: Trained jetpack/aircraft pilot, specializing in the use of the Aerial Wing.

Languages: Speaks English fluently.

Weapons/Equipment: As a skilled mechanical genious, Tristram has constructed several jet packs for specific uses, each with their own ups and downs. He also owns a plane for use when deploying the Aerial Wing in the upper atmosphere.

- Aerial Wing (pictured on Jetman): Standard jetpack for sustained flight. Naturally equipped with safety parachutes for emergencies.
- Ascend Wing (pictured on Jetgirl):  This jetpack was built to work in a zero-g environment, thus eliminating some of the problems of the Aerial Wing. It is not able to function under normal atmospheric and gravitational environments, not providing enough lift for take-off, let alone sustained flight.
- Acrobat Wing (pictured on Jetboy):  This is the jetpack for new beginners. It delivers short bursts of jet streams that allow the wearer to jump several meters into the air and even hover.
- Ray-Gun: An invention shared between husband and wife Tristram and Violet, this ray gun fires rays of heat and light with small concussive force. It was originally intended for use in welding, but a skilled hand like Tristram or Violet's have gotten quite inventive with it.

Personality: Highly analytical, quick thinker and generally a pleasant person.

Personal Interests: Loves to tinker with technology and has a deep interest in space exploration.

History: During his first test flight of the Aerial Wing in 1939, aeronautics engineer Tristram Wallace found himself under fire from terrorists that wanted to steal his invention. However, the brave engineer surprised the evil-doers (and himself) by outmanouvering them and delivering them to the authorities. While his first instinct would always be that of a scientist, he couldn't deny that it was highly invigorating to use his inventions to fight crime. Thus the Jetman was born.

"Left for lift-off. Right for... RAY-GUN!" *ZAP!*

He was briefly a member of The Victory Society in 1943 and returned to the team in 1954 to deal with an enormous threat.

Tristram retired from his engineering career on March 26, 1990. The Jetman identity has passed down to several other people over the years.

He passed away on July 22, 2005, aged 95.

---

Real Name:
Violet Eggen-Wallace

Codename: Jetgirl

Nicknames: Mrs. Jet-Setter

Occupations: Aircraft technician and mechanical engineer

Legal Status: Officially sanctioned by the US government

Identity: Public

Nationality: USA

Home Town: Philadelphia, Pennsylvania, USA

Born: August 16, 1910

Marital Status: Married

Sexual Orientation: Heterosexual

Known Relatives: Tristram Wallace (husband), Nathan Eggen (nephew)

Group Affiliation: Victory Society, the Jet Pack

Base of Operations: St Paul, Minnesota, USA

First Appearance: TBA

Known Superhuman Powers: None

Weaknesses:

- The Ascend Wing (pictured) is made for use in zero-g environments, and thus is not capable of sustained flight under normal atmospheric and gravitational circumstances.

- The ray gun is a formidable weapon, but it does have it's limitations. For one thing, the heat ray that it emits has to be turned off in-between blasts or the gun will overheat and melt itself. And the higher the temperature (ranging from heat-and-light comparable to a laser pointer all the way up to scorching white laser fire) the more energy it burns until it has to be recharged. Also, it needs focus to have any real effect, so you can only really 'punch' a hole through something if you focus the ray to a very small point.

Abilities/Special Skills: Trained jetpack/aircraft pilot, specializing in the use of the Ascend Wing. Also developed and finished her own special astronaut training program long before the first manned rockets ventured into space.

Languages: Speaks English fluently.

Weapons/Equipment:

- Aerial Wing (pictured on Jetman): Standard jetpack for sustained flight. Naturally equipped with safety parachutes for emergencies.
- Ascend Wing (pictured on Jetgirl):  This jetpack was built to work in a zero-g environment, thus eliminating some of the problems of the Aerial Wing. It is not able to function under normal atmospheric and gravitational environments, not providing enough lift for take-off, let alone sustained flight.
- Acrobat Wing (pictured on Jetboy):  This is the jetpack for new beginners. It delivers short bursts of jet streams that allow the wearer to jump several meters into the air and even hover.
- Ray-Gun: An invention shared between husband and wife Tristram and Violet, this ray gun fires rays of heat and light with small concussive force. It was originally intended for use in welding, but a skilled hand like Tristram or Violet's have gotten quite inventive with it.

Personality: Highly analytical and very much a critic when dealing with others, but generally a pleasant person.

Personal Interests: Loves to tinker with technology and has a deep interest in space exploration.

History: The wife of the infamous Jetman and a brilliant engineer in her own right, it didn't take long for her to join his fight against evil as Jetgirl. She is also credited with the creation of the ray-guns that they both wield.

She was briefly a member of The Victory Society in 1943 and returned to the team in 1954 to deal with an enormous threat.

Violet retired on April 29, 1992. Her second identity as Jetgirl has been picked up by several people over the decades.

She passed away on February 2, 1996, aged 85.

---

Real Name: Nathan Eggen

Codename: Jetboy

Nicknames: Jet Brat, Jet Cadet

Occupations: Unknown

Legal Status: Vigilante

Identity: Public

Nationality: USA

Home Town: St Paul, Minnesota, USA

Born: Unknown

Marital Status: Single

Sexual Orientation: Heterosexual

Known Relatives: Violet Eggen-Wallace (aunt)

Group Affiliation: The Jet Pack

Base of Operations: St Paul, Minnesota, USA

First Appearance: TBA

Known Superhuman Powers: None.

Weaknesses: The Acrobat Wing was only designed for new beginners in the art of jet pack flight, and thus is not made for sustained flight or able to operate at sufficient heights. The user can only operate it close to the ground.

Abilities/Special Skills: Skilled gymnastic acrobat, even without the wing.

Languages: Speaks English fluently.

Weapons/Equipment:

- Acrobat Wing (pictured on Jetboy):  This is the jetpack for new beginners. It delivers short bursts of jet streams that allow the wearer to jump several meters into the air and even hover.

Personality: Kind-hearted but highly stubborn kid.

Personal Interests: Eager student of the art of jet pack flight

History:  Sent to live with his aunt Violet (aka Jetgirl) in 1941, Nathan developed a close friendship with her husband Tristram (aka Jetman) and the pilot took him under his wing, the first jetpack cadet.

Nathan would eventually become a true master of the jet pack and take up the mantle as Jetman II in the 1960s, the first of quite a few successors to the title.

He went missing in August 2008.

---

I originally envisioned these three as aliens, but I scrapped that as "humanoids with jet packs" didn't feel like an alien enough concept (I did a LOT of reading on this one) to justify an extra-terrestrial origin. The recipe for this family of flight's creation:

- Fawcett Comic's and later DC's Bulletman & Bulletgirl
- Several old-time film serials (King of the Rocket Men, Radar Men from Mars, etc)
- Frank Sinatra and his 'Rat Pack' or 'Summit' as he prefered it.
- Yves Rossy, the real-life "Jetman."
- And with a little modern touch of inspiration from Dave Steven's Rocketeer.
- Also, Ay Adore Alliteration!

The Jet Pack, Jetman, Jetgirl and Jetboy (c) :iconspeedslide:
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deviantID

Speedslide
Sebastian Sandberg
Sweden
Current Residence: Sala, Sweden
Favourite genre of music: Mixed
Operating System: Windows XP
Interests
The second of two journals I'm posting today. This time, I'm taking a crack at what would be my personal vision of a perfect DC Multiverse. Mind you, the list is not quite finished, as I'm waiting for The "Multiversity Guidebook" in January to get a better overview. I'm not being creative, I'm just building upon what other creators have contributed over the years.

- There are only universes that originated in comic books. So no DCAU, no Super-Friends, No Dark Knight Trilogy, No DC-movie verse (Man of Steel), No Arrow/The Flash-verse... Come to think of it, there's so many unrelated media adaptions of DC Characters, you could actually make an entirely new multiverse using nothing but... Hmm... :plotting:
- This list takes inspiration from three iterations of DC's Multiverse. Specifically the nigh limitless Pre-Crisis one, the Post-Infinte Crisis one and the one currently in use in the New 52 and being explored in Grant Morrison's Multiversity. Source: en.wikipedia.org/wiki/List_of_…
- Warning! This list requires a bit of knowledge in DC Comics lore!

---

Earth-Prime: The real world, where all the other Earths are just stories in comic books and you and I live. What happens on the other Earths has no effect on this world other than a highly emotional one. :D:blush::jawdrop:

---

:bulletred:The Outer Edges:bulletred:

-
These worlds exist outside and above the rest and are not bound by the same rules as the "other 53".

Earth-Square:
Bizarro-World. A universe filled with odd-looking and reverse-thinking duplicates of inhabitants of the other 53 Earths, founded by Bizarro, the twisted duplicate of Superman.

Anti-Matter Universe: A universe of evil, destruction and anti-matter. Home to the Anti-Monitor (The Big Bad of Crisis of Infinite Earths) Crime Syndicate of Amerika (Yeah, like Earth-3, but this universe has NO good in it, so they're even more dangerous), the Weaponers of Qward...

Limbo: Home of forgotten and discarded characters. A concept fully realized by Grant Morrison. If a character is not currently having any adventures, he's stuck here until he gets a new series or a guest spot somewhere else.

The Fourth World: (Fourth World, get it? :lmao:) Home of Highfather, Darkseid, New Genesis, Apokolips, the New Gods... Taking a cue from Unicron of Transformers media, I kind of like the idea of Jack Kirby's New Gods being "multiversal constants", a group that can exist and travel freely between universes. Just imagine Darkseid going from world to world for shits and giggles.

:bulletred:"The New 53", Earth-0 to Earth-52:bulletred:

Earth-0:
Whenever the next reboot hits, this would be the mainstream continuity. Because let's face it, sooner or later, some idiot from Sweden is going to come down upon DC and rewrite everything with no regard to previously established continuity... Hey! :x Anyways, yeah, a freely available mix of characters from any of DC's staple, both the ones they've always been connected to like Superman, Batman, Wonder Woman and imports from Fawcett Comics (Captain Marvel/Shazam), Charlton Comics (Blue Beetle, Captain Atom, The Question), Quality Comics (Uncle Sam, Doll Man, Phantom Lady, Plastic Man), Milestone Comics (Static, Icon, Hardware), Wildstorm Comics (The Authority, Wildcats, Gen 13). Whichever one a writer wants to use.

Earth-1: Silver/Bronze Age Earth (1955-1986). The home of DC's Silver Age and Bronze Age output. I mean, the original Earth-1 stood for about 30 years, while each new reboot seem to stick around for a few years before the next one hits. Surely it must have had something worth keeping around if it managed to last that long? This Earth holds a special place for me, as it was the one I grew up with. No, I'm not THAT old, but it was the setting of the comic books I read in my mom's basement. :lmao:

Earth-2: Golden Age Earth-2 + New 52 Earth-2. You know, with a light retcon, you could have both the classic and the current version of Earth-2 inhabit the same world. Imagine the JSA fighting crime in the WW2 era like they started out, do a few team-ups with the Justice League of Earth-1 and then retiring, leaving room for the next generation, eventually culminating in the setting of the current Earth-2 in New 52 continuity.

Earth-3: This one is a classic. The dark mirror universe and home of the Crime Syndicate of America, the evil counterpart to the Justice League. Luckily, there's also heroic counterparts to DC villains keeping them in check.

Earth-4: Home of Charlton Comics heroes (Blue Beetle, Captain Atom, The Question etc)

Earth-5: Home of Fawcett Comics heroes (Captain Marvel, Spy-Smasher, Mr. Scarlet etc)

Earth-6: ---

Earth-7: ---

Earth-8: Angor. I've always found this one amusing, as it's a very deliberate pastiche of the setting in Marvel Comics. It's a bit of a friendly jab at the competition on DC's side. And whether if you're a DC fan, a Marvel fan or both like me, the two of them will always be there. So keep Angor around.

Earth-9: ---

Earth-10: Home of the Quality Comics characters (Freedom Fighters, Plastic Man, Blackhawks etc) fighting against a Nazi iteration of the JLA.

Earth-11: Gender reversed Earth, home to Superwoman, Batwoman, Wonder Warrior, Black Condor... Well, you get the idea.

Earth-12: Home of the comedic heroes of the Inferior Five and possibly other comedic superheroes.

Earth-13: ---

Earth-14: ---

Earth-15: ---

Earth-16: The Just, young ”me-obsessed” heroes. I read the original pre-Crisis "Super-Sons" and the current version of Earth-16 does focus on young, slightly jerkish successors to Superman and Batman. Making them Chris and Damian is much more creative than Clark Kent Jr and Bruce Wayne Jr.

Earth-17: ---

Earth-18: Home of the DC heroes reimagined as Wild West heroes, based on the Justice Riders one-shot.

Earth-19: ---

Earth-20: Doc Fate and the Society of Super-Heroes, pulp-styled heroes from the Multiversity thought up by Grant Morrison.

Earth-21: ---

Earth-22: ---

Earth-23: Home to Calvin Ellis, Superman AND President of the United States. Another Morrison creation... Moving on.

Earth-24: ---

Earth-25: ---

Earth-26: Captain Carrot and the Zoo Crew, anthropomorphic super-heroes.

Earth-27: ---

Earth-28: ---

Earth-29: ---

Earth-30: Home to a Superman that grew up in the Soviet Union. Heavily based on Superman: Red Son

Earth-31: Home to Frank Miller's Batman (Year One, Dark Knight Returns, Dark Knight Strikes Again)

Earth-32: ---

Earth-33: ---

Earth-34: ---

Earth-35: ---

Earth-36: ---

Earth-37: The setting of Batgirl and Robin: Thrillkiller

Earth-38: ---

Earth-39: ---

Earth-40: ---

Earth-41: Introduced by Grant Morrison, this setting is a pastiche of characters owned by Image Comics, Dino-Cop standing in for Savage Dragon, Spore for Spawn, etc.

Earth-42: Small chibi superheroes in a bright and optimistic universe where no-one ever dies... Including the entire population of Krypton and Thomas and Martha Wayne. (The parents of the "Gosh-Darned Batman")

Earth-43: Home to a vampire Batman and a vampire Justice League. Heavily based on the Batman: Vampire trilogy.

Earth-44: ---

Earth-45: ---

Earth-46: ---

Earth-47: ---

Earth-48: ---

Earth-49: ---

Earth-50: Home to the Wildstorm Comics heroes. (The Authority, Gen 13, Planetary, Stormwatch, Sleeper)

Earth-51: This was a near-utopian world... Then the Great Distaster happened, leading to a post-apocalyptic setting. Home of Jack Kirby's Kamandi, OMAC and as an extra bonus, the Atomic Knights!

Earth-52: The New 52 Continuity. I will not bash New 52, as even I will admit that there are some good stories told in this new iteration. So yes, when the next reboot comes, keep it around.

Version 3.0 coming in January, so expect some changes!

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:icongpsbassist:
gPsBassist Featured By Owner 3 days ago  Hobbyist Traditional Artist
Thanks for the fave on CP #06 - Eerie by gPsBassist  :)
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:iconkostmeyer:
Kostmeyer Featured By Owner 3 days ago
...and thanks for the :+fav: for Reality Crisis page 3 by Kostmeyer  too! Come on Seb, sign Virtus up to the DU! You know you want to!
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:iconspeedslide:
Speedslide Featured By Owner 3 days ago
No can do. Too much has happened in the DU and I have not been keeping up with pretty much anything. No more group projects for me. Not even the lovely Yenna Dragona could lure Virtus back, sorry.
Reply
:iconkostmeyer:
Kostmeyer Featured By Owner 3 days ago
It's not like there's really much of a narrative to catch up on to be honest - stuff just happens! No big continuity issues. But I understand the hesitation to commit to a group thing. Shame but I understand :)
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:iconkostmeyer:
Kostmeyer Featured By Owner 3 days ago
Thanks for the :+fav: for Reality Crisis page 2 by Kostmeyer  - much appreciated :)
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:iconkostmeyer:
Kostmeyer Featured By Owner Jan 10, 2015
Thanks for the :+fav: for Reality Crisis page 1 by Kostmeyer  Seb - much appreciated!
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:iconmariya14:
Mariya14 Featured By Owner Jan 6, 2015  Hobbyist General Artist
Thank you very much for the fav! :squee:  :squee: :squee:
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:iconspeedslide:
Speedslide Featured By Owner Jan 7, 2015
No prob. ^^
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:iconanimecartoon:
AnimeCartoon Featured By Owner Dec 31, 2014  Hobbyist Digital Artist
For you animecartoon.deviantart.com/ar… :meow:
Happy New Year! :party:
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:icongpsbassist:
gPsBassist Featured By Owner Dec 24, 2014  Hobbyist Traditional Artist
Thanks for the fave on CP #05 - Terminal Frost by gPsBassist ! Happy Holidays my friend!
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